Monday, March 31, 2014

Progress Report #2 + ConQuest Sacramento

Why "two posts for the cost of one"?  Well, there will be photos from the convention that relate to the progress report.

So, some work on the layout in the last month - and good work it was, too.  But most of you don't care about that.  I do!

On the French and Indian War front no real progress to report because I had extra work to do on the animals for the convention game.  After delivering the animals and seeing where progress was on the figures - worrisome - I volunteered to base and texture same for all the animals as well as paint up ten more beasts, a bull, cow, and calf, four more pigs, one attack dog, a pack horse, and a little burro.  In addition, I painted up some of my own figures in the large scale I'd bought for what was mooted as a club imagination game that fizzled.  It was eight figures and two chickens being fed by one of those figures - all civilians.  In total I painted 92 figures for the game plus I created the wee bit of sea where the sea wolves landed.

And, bye the bye, one of those longships was captured by the Saxon side (my side) and the other came very close to being set on fire.  As it were, a number of Viking contingents got left behind.  And my group, led by Osgard, got wiped out except for the hero himself who had a nice little mantra: "My father was a wood cutter, his father was a wood cutter, and his father before him back to the sixth generation were wood cutters.  Today, I cut down Vikings."  And he did, too.  He managed to take out a number of Vikings and then engaged in single combat with a Viking hero and managed to 'chop him down' with not so much as a scratch on him.  Of course, he hasn't any followers left - but he is now a legend in his little village, a legend that will live on through time.

This shot is from the pre-convention set up but is a nice shot of the flock of sheep I painted - before basing.
And here are the chickens.  Most of the livestock came from Mega Minis, a company that is no longer. Hopefully someone bought the molds and masters and will keep these available.
 And a herd of goats.  The herdsmen were painted by Mike. O.
Aaron saying something along the lines of, "What was I thinking to volunteer to run a game like this - and it is only a week away!  Somebody shoot me, please."  Okay, not really, but those puckered lips required a caption.
And, "Mike, what do you mean you're not done with everything yet?  Didn't I tell you about my heart condition?"  With a distraught Gary looking on.  Again the dress rehearsal.  And again, the quote is...?
Compare what you see here to later photos from the convention.
 A nice shot of the long ship landing I created for the game.  Hope Aaron repaints the edge to have a closer match to the grass mat (a 6' x 22' canvass used in the local club's Dust game last year.
And now we've arrived at the convention and here is Gary's Boxer Rebellion "55 Minutes at Peking" game based on the old Wargames Illustrated article by the same name.  And in 6 mm!
Left of center are the Japanese and French legations which I controlled during the game.  The other players had two legations a piece and the civilians rotated based on card activation.  All of the Boxers were under game umpire control.



 That is the Foo in the foreground where the civilians, or most of them, began the game.
 Just above the British flag you can see the well that was a critical point for all of the legations.  Seems the Hanlan library hasn't been burned yet.

An overall shot that also shows the areas used for holding figures.  Legations could have figures in hospital, in a food holding area, or in fire holding area.  Fun game.  And not just because those of us running the legations won the game.
 A few shots of a game using teddy bear fur that was air brushed and then dry brushed.  Very nice looking game.  I'm told it was based on the Band of Brothers cable show.
 A German gun, I believe.
 An overall shot.
This is the title card for the game - and I think this is the only game I took photos of that I didn't play in.  I brought along a very relaxed attitude to this convention.  Just playing in a few games.

I will break here to say how nice it was to see virtually every game have a sufficient number of players to be run.  Most I observed looked like they were full.  I know the coordinators for the event tried to balance out number of games to achieve this and it seemed to work.  Though I know at least one person got turned away from a game for lack of space in the game.  So, maybe one or two (or three) extra games might have been an improvement.  Hard balance to get right, I guess.
And, now we get to the local club's game with the items I painted for it.  Nothing to win contests but yeoman work that was ready in time for the game, even if some of it wasn't finished until the morning before the game, the day the convention actually started.   Above is the flock of sheep and the pigs, two varieties, in the fields further back.
 This is the village the Vikings were about to raid.  Those light blue 'chiclets' are loot tokens representing the contents of the buildings.
 Here are the goats in the foreground and the cattle to the rear.  I didn't do the carts or their draft animals, I believe Mike did all of those.  More chiclets in the cart.
The sea wolves howling there arrival!  And take a careful look at the longship in comparison to the photos above - Gary took these under his wing and did a very nice job with the interior detailing of the ships.  Trying to identify who made them - several have asked or been asked and no one knows as yet.
 And just beyond the field are the chickens I painted plus the civilian woman with her baby feeding chickens.  Nice watch tower with some archers stationed in it.  Archers were astonishingly strong.
 A general overview, but note the closest field and the roads.  Just plain felt that Mike modified with some aerosol paint cans with spray control tips.
 The game about to begin.
 The man on the right is Mr. Google Glass - and, yes, he was courteous about asking before hand about using the device to take images.  Of course, if he took any of me he owes me $500.00 US each image!
And back to back game masters.  Aaron is in the green and that is Dave sitting down.  He will be running the Napoleonic game shown below.
Another shot of the cattle.  Note those trees and their bases.  The green cutout is my own design but painted up by Mike.  The brown based trees on top are magnetic based and sabot style.  I'm trying to talk Mike into giving the base a good dry brushing of greens to make them blend in better.  They look okay in person but I think they really stand out in photographs.
 My hero advances forward with his unarmored retainers - and first blood to me, those are two of my men rendered hors'de'combat!  Bloody archers.
 An engagement between Saxons and Vikings.  The Vikings had the sandy colored bases, the Saxons the grass tufts.  Closest on the road is an 'overladen henchman' and to his right is a pack horse; I painted both of those.
 Here the group nearest the church was an attempt by a local priest to convert the Vikings from their pagan ways.  Seems Odin was in the ascendant on this day.
 Another battle.
 Many of the civilians can be seen here.  And at the top of the field on the right is one of the two stands of ravens.  It was pretty funny when one of the players tried to take them as loot and they did what birds do.  They flew away!  Again, my painting on the birds.
 Cattle in the midst of melee.
 Some action at the far end of the table.
 Very early in the game the Vikings captured a cart and managed to load it on their ship!
 Vikings with loot.
 More Vikings seeking loot.
And here is my command, armored shield wall protecting the sheep, my hero, the remnants of his unarmored command after coming under the devastating attention of the unit of Viking archers, and my mounted contingent before receiving similar treatment.
 Looks like Vikings with captives heading for the ship - or is that a retreat I see?
Down the far end and the Saxons are under the command of a tacticition - a real major in the army, or at least the reserves.  Looking to wear a bird of his own one day, or at least a different colored cluster.
 Oh, sure, you are just taking loot back to ship.  No, no - you are running away in fear from my mighty ax!
Dave about to attempt to burn the other Viking ship.  Seems Vikings drop a lot of litter, just look at all the white stuff on the ocean's inlet.
 Far end of the table from my command so I'm not sure what was happening here.
 Here is the last of my command taking on the the last of a Viking unit.
 And then it is down to hero against hero.  That is me on the left, or Osgard my hero anyway.  I've bloodied a Viking hero.
TIMBER!  He's dead.  That'll teach Vikings to mess with wood cutters, no doubt.
And here are a couple shots of Dave's Napoleonic game,  I had the Italian portion of the French army on the left, closest corner of the table.
And that is our Massena with the folded arms who rode off the table and abandoned his forces (actually, he'd taken so many losses he just didn't want to play any more - or maybe had to leave, not sure).  Maybe he didn't like the system.  We used Rank and File from Crusader Publishing, which you can see on the table.  Very fast playing rules.  We had eight players, none of who had played the rules before (well, I did for only two turns - and I had read them, own them) and we managed to complete 12 full turns in five hours of play time with 68 units on the table.  Sure, there are a few quibbles that can be addressed with a tinker or two.  But the rules were so easy to use that with just the quick reference charts all of the players were able to handle just about everything on their own with only minimal guidance needed from the game master - Dave center rear.  Great fun Dave, even if my side got thoroughly walloped in the end.
Made it in the game but I guess I didn't get a shot - love that little dog's pose, top left of the picture.
And top right here is the cat which I tried to paint up to look like a bobcat so it can be a house cat that has the coloring or a wild cat for some future event.

Now I can get back to work on my French and Indian War collection.  And the honey dew list.  That is a long list!

And a minor correction, I did make a tiny bit of progress on the French and Indian War.  I've acquired two bags of Woodland Scenics' deciduous trees, 3" to 5" size, to help expand my forest.  I plan to use the lighter colored foam for 'light' woods and the darker colored foam for - wait for it - 'heavy' woods.  And the medium colored foam foliage?  Maybe 'medium' woods?  However, since the medium color can seem to be lighter or darker according to which of the other two it's near, I think I will also do something a bit different in how I texture the tree bases (3 trees to a base is my plan).  I'll use a lighter colored texturing under the lighter trees and darker under the darker trees but try for a distinctly noticeable 'blotch' mix under the medium colored trees to make them more readily recognizable.  My goal is 36 bases of 3 trees each, 12 bases in each color scheme.  That should be enough to give a good size table good coverage.  Especially since I also plan to add treeless bases of brush and taller grasses and other obstructions - like rock piles.  In general, I like a crowded terrain on the table for most games but it is a requirement in my mind to do a proper French and Indian War game.

Monday, March 10, 2014

2014 Goal Progress Report #1

So much to do this year, hobby and otherwise.  Maybe for a while most of my posts might just be progress reports like this one.  Or maybe not.  Progress:

Most of the 28 mm animals are done and delivered and were included in the main play test.  Still have the goats and the poultry to finish up - and a bit of ocean beach to provide for the game.  That has to get done soon, needs to be ready for a convention outing before the end of the month.  The remaining animals will take an evening or two to wrap up.  The ocean beach might take a day or two - or three to allow some drying time.  Will get done on time.  I work well under deadlines.

For the French and Indian War I now have everything, all of it, primed and ready to paint - that's 391 pieces: 293 people, 14 animals, 54 casualties (okay, people, too), and 30 'pieces' which includes 4 artillery pieces.  That is just the newly primed stuff, not the stuff already primed waiting for paint.  A lot of work ahead to meet my goal of getting it all done this year.

While working on the above I had a bit of an inspiration on how to bring the ACW back into gaming status.  The challenge has been getting some "paint to match" unpainted figures finished to make the new organization work.  I realized I can pull one stand of painted figures from each unit plus the unpainted figures from the storage they've been in and work to complete them.  The trick was ensuring to get them back to the right unit (it is ACW and the uniforms can be similar!) so I just put a label with the stored units and a matching label with the to be matched figures - along with the original figure(s) to be matched to.  Get that done and then all I have to do is the rebasing.  Sure, that is a big chore, but it won't even get started on until the match painting is completed.  The silver lining in this was seeing just how few figures need to done, comparatively, to get this done.

On the downsizing?  AWI stays, FIW stays, ACW stays, Old West stays, Steeplechase stays, Indian Mutiny stays.  I thought pirates might not but I just ordered some items from Rebel Minis while they were on sale so I guess it will hang around.  All the others are in flux but nothing has been 'cut' yet.  Most likely to go away?  Right now?  French Foreign Legion and Anglo-Egyptian Sudan are swaying in their hold on me.  Of course, by go away I'm not yet saying the figures leave my possession but they might go into "deep storage."

I did see something cool on TMP about a giveaway to a kid that was pretty cool.  If I ever do decide to make the figures truly 'go away' I might just give them to some worthy youngster but it'd have to be an older youngster since they aren't painted figures (mostly).

Off to life's more important matters.

Saturday, February 1, 2014

Hobby Goals for 2014

Not for the entire world of hobbies.  I don't think I'm that influential.  Just my own goals.  And these are goals - I waited until February first to post here so they wouldn't appear as New Year's Resolutions since we all know those are intended to be broken.  So, goals I hope to achieve.

Before the goals, something I've touched on before.  Before getting out of bed this morning, my mind was focused on how many painted and primed figures I already have in my approximately 32,000 figure collection.  A fairly reasonable estimate of painted figures is 4,500 and a similar number for either partially painted figures or primed and ready for painted is at 3,500 (mostly just primed, less than 500 at a guess in the partially painted category).  That means 8,000 figures worked on, a very respectable twenty-five percent.  Sure, I'd love the number to be higher but it is what it is.  And the other 24,000 figures? Well, virtually all of them are stored as organized units.  And, if not all, there are not more than a couple of hundred, mostly casualty figures, not organized.  So, my "lead pile" isn't some disorganized mass.

Now, one more thing to cover before I get into those goals - DON'T DO IT!  As in don't try to collect either as many figures - or as many periods - as I've done.  While I'm glad I've done it, the reality is that it is extremely unlikely I will ever get them all painted.  And even if I do get to that point, how will I ever have enough time to enjoy them all?  So, an overly well-educated and experienced word to the wise: keep your hobby collecting ambitions in check to a reasonable level.  Have some variety, have as many figures as you need for your primary focused interest.  But don't jump head first into the deep end of the pool, even if there's enough water how can you tread water with an arm load lead?

Okay, goals.

My first goal is to fulfill an obligation - paint some 25/28 mm animals for the local club's large participation game, 72 of them, all domestic livestock for a game set in the Viking era.  Just a means of repaying in a small way all that effort so many people put into my giant club pirate game a couple of years ago.

My next hobby goal actually isn't in the realm of historical miniatures.  I want to get my model railroad up and running this year and at least partially complete the scenery so that it looks respectable.  This is important to me and I've been moving along with this - especially since I've finalized the basic track plan and some ways of creating scenes that can be preserved even if, for some reason, I had to move on to another house.  Not any plans to move but always nice to be prepared.  Some of you reading this may be saying, "I don't care.  Get on with the miniatures."  Okay, but I've been doing model railroading actively in one way or another for 46 years, miniatures active time is only at 28 years.

Now, my priority in the miniature realm is to complete - in all regards - my French and Indian War collection.  That means everything painted, everything based, and all ready to put in play.  This also means adding a variety of based deciduous trees.  It also includes some buildings and two forts, one very small and one much larger.  While those forts are designed to be modular I will probably create them as an all made piece for ease of use.  Easy is better - and faster.

And then I want to make progress in getting other figures ready, primed and pre-based to be able to just pick them up and paint them.  Which collection?  Well, probably my Wild West since that is such a large grouping and offers a diverse range of scenarios.  But it might be one of the smaller collections just to get another period into playability - the options: Robin Hood, Three Musketeers, or Mountain Man (would need to buy some more figures to do this one); an off chance it might be Boxer Rebellion but I'm sort of holding that back waiting to see what Blue Moon Manufacturing releases and no timeline on that.  Or, and this is a real possibility, I might get started on my American Revolution. Started, not finished, too large to finish this year.  Hard to resist that last one since that is my favorite historical period.  A more distant possible distraction is some additional work on my American Civil War figures - but this would just be getting it back into playable shape with mostly rebasing and some painting of new figures to bring groups of already painted figures up to the new organizational standard I'm planning on using.

So, really, only two 'hard' goals.  Complete the obligation and complete the FIW figures.  That last paragraph before this one is more of a hope than a goal.  But I want to focus on those other two goals.

There is one other very important goal.  And that is to actually PLAY GAMES this year!  Last year, for the first time in more than a quarter century, I did not participate as a player in a single miniatures game.  Yeah, I ran two at the November ConQuest Avalon in Sacramento and I sat and observed parts of others while visiting club meetings.  But not actual playing in games.  And I'm off to a good start, played a couple of turns in a game at the last local club meeting, a Napoleonic 1805 event using Rank and File rules from Crusader Publishing.  I've now acquired these rules (PDF and printed out in color and in protective sleeves in a binder) and read through them.  I have found my rules going forward.

Rank and File are very basic and simple, but not simplistic, rules that provide a quick playing game with a tactical feel to them.  And are designed to cover the time frame from 1740 to 1900 and that covers almost all of my periods as I've mentioned in earlier posts.  I do hope to bend them to include the earliest periods I have figures for.  Not as challenging as it may seem, they are easy bolt on - or even bolt off - rules meaning you can add or subtract from the rules and not break them.  But they are it, One 'Set of Rules' To Rule Them All.

That's it.  I will try and make regular posts recording how I'm doing on meeting those goals.

"Discipline is the bridge between goals and accomplishment."


yes, I've removed the back ground photo - didn't like how it was impacting the text.  will experiment further with at some point in the future.  but no photo behind the title for now.

Sunday, January 26, 2014

New Banner

So, I'm trying a different photo in the header - still haven't figured out how to adjust the text (grrr!).  This is from one of the two pirate games I ran last fall.  Two games, that frankly, didn't go as well as hoped and that lies entirely in my lap - rules were just not where they needed to be.  Though there was also the challenge of not enough players available for the number of games open to be played.  That was disappointing in the first game, ship based - only had three players instead of the nine I'd hoped for.  But it was good for the next day's game, all land based, because the one person who played worked with me on the rules side of things - and the rules, readied too fast, were clearly not ready for full light of day.

This problem may be solved going forward because I may have found the set of rules I've been trying to create - already published by someone else.  Our local group is gravitating quickly towards a standard set of rules, at least for the Horse and Musket periods.   The rules?  Rank and File from Crusader Publishing.  While they are meant to cover from 1740 to 1900, I see no difficulty pulling them back to 1640 or so to include Three Musketeer games - and piratical events, of course.  Nor do I see any challenges in including German East Africa from World War I.  Sure, a few minor tweaks will be needed but the rules lend themselves to minor adjustments without any risk of breaking them.

That does leave the challenge of which rules to use for the Viking era and the Robin Hood 'era'.  Personally, I think I will just make some more significant adjustments to Rank and File and still use them for these periods.  My goal is simple - one set of rules to play all periods, just flavor adjustments needed.  This causes some to suffer apoplexy, I realize, but that is not my concern.  Having more games with less confusion is of greater consequence to me.  And already, at the club, these rules are generating more games.  So, yeah, seems to be the right way to jump.

Saturday, January 25, 2014

Critter-ations

Well, as of today some figures that have languished for far too long are now prepped, primed, and pre-based awaiting painting.  These would be the domestic beasts - or most of them.  I have started gluing the horns onto the Minifig's longhorns but that is a chore so will take some time - and then I have to glue the horns on to the highland hairy cattle (Falcon if memory serves).

However, all of the sheep (96) are ready to go (Irregular and some Baueda), the goats (48, Irregular and Minifigs), the pigs (72, Irregular, Baueda, and Hovels(?)), the horses (18 - some Irregular, some Freikorps, some who-the-heck-knows), the donkeys (12 - Irregular???, maybe Museum Minaitures), and the mules (9 - sorry, don't recall but maybe Irregular).  And not just mammals - something is fowl.  I've cooked some geese - and chickens, too (48 and 72 respectively, all from Museum Miniatures).  Actually, I used some Sculpey clay as the base on top of sheet metal bases, stuck the stems of the poultry in that, and cooked for a proper time at a proper temperature - to cure the Sculpey.

Some of the beasts are already painted, 24 sheep, 10 pigs, 5 goats - as are some of the cattle.  After priming (!), I glued the painted ones onto the bases of the others in need of painting - except the sheep which I just based since they had numbers to fill full bases, four of them - but primed bases.  The smaller 'cattle' go 6 to a base, the larger three to a base - 1 1/2" squares, poultry 6 to a base on 1" squares.

Oh, and on the cattle front, I've sorted it out as 48 longhorns, 24 zulu suitable cattle (that can stand-in just fine as more longhorns), 24 beef cattle to be painted as Herefords, 24 beef cattle to be painted as Black Baldys, 24 dairy cattle twice (yup, that is 48) to be painted as, um, dairy cattle (breeds not finalized just yet), 6 cattle to be local 'on the farm' stock - painted however I choose to add some variety, 24 Highland hairys, and 18 Brahmin beasties.  Oh, and I have 18 dead cows (courtesy of Peter Pig).  Except for the longhorns and Hairys awaiting horns, these are all on bases ready for painting - those not already painted (though some will certainly get re-painted in the process to match my plan).  Almost forgot (actually did forget and had to come back and edit in), 12 ancient Aurochs cattle - whoever manufactured these, they were just too big to match most of the other stuff so I landed on painting them as Aurochs, the ancestor of most modern cattle, supposedly.

Some of you may be asking: "What in the world are you going to do with so many 15 mm domestic farm animals?"  Well, finish painting up the dogs, various breeds, various sources, and then start on the other wild beasts I have to either paint or just base if already painted.  And then play with them.  On the table.  With other more 'traditional' miniatures.  Old Macdonald may have had a farm, but I've got myself a veritable Animal Kingdom.  Eat your hearts out!  Oh, wait, your figures aren't very well fed and mine are - morale points to me.

Not to everyone's taste, but having so many animals is to mine.  Visual feast - in more ways than one.